The technical definition of a dating simulation game, known as a romantic simulation game in Japan, can involve several technical elements such as a time limit, several statistics such as looks and charm which can be boosted through exercise, or an "attraction meter" which can increase or decrease depending on one's decisions.
Dating sims, or relationship simulation role-playing games (RS-RPG), are a video game subgenre of simulation games, usually Japanese, with romantic elements.
They are also sometimes put under the category of neoromance.
There are also GL games, which focus on female/female relationships, and BL Games, which focus on male/male pairings.
There are many variations on this theme: high-school romances are the most common, but a dating sim may also take place in a fantasy setting and involve such challenges as defending one's girl from monsters.
List is made up of many different games, including Sakura Wars: So Long, My Love and Chulip.
Many of these are Japanese exclusives, so they might be hard to play if you can't read Japanese.
One game series that often includes dating, with the goal of marriage, is the farming sim series Harvest Moon.
The subplot of dating is more focused towards choosing one of several girls or guys (dependent on the player character's gender) and offering them presents or joining them on events in the game.
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The gameplay involves conversing with a selection of girls, attempting to increase their internal "love meter" through correct choices of dialogue.